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THE YORIMICHI LIBRARYBOOK 20
TechnologyText: about 6 min

Why do colors change when an image moves from screen to paper?

A screen adds light; ink on paper absorbs some of it. Move the same photograph between the two, and the differences involve white, black, the range of reproducible colors, and even the lighting in the room.

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The main idea

Light takes different paths to create color on a screen and on paper. Comparing color matches and reproducible ranges requires more than the labels RGB and CMYK: specify the actual devices, inks, paper, and lighting, and compare them under matched conditions.

SECTION 01

See the same photograph in two places

A photograph you viewed on a screen looks slightly different when printed on paper. If the file is the same, what has changed? We are comparing more than the numerical values in the image. We are comparing two paths: light traveling from a screen to your eyes, and light reaching your eyes from illuminated paper.

A screen represents colors using red, green, and blue light. In ordinary printing on paper, by contrast, some of the light that strikes the paper and ink returns to your eyes. The white on a screen and the white of unprinted paper do not arise in the same way.

A visible difference therefore does not immediately establish that the image data has been corrupted. Separate the way color is created, the range that can be reproduced, and the lighting conditions, and it becomes clearer what you were actually comparing.

READ THE COMPARISON / Make a discovery in the diagram

Both involve “mixing,” but start from different places.

Screen: adding light

RGB

Black with no light → add light toward white

Idealized additive color mixing. A screen’s white also depends on device settings and color space.

Paper: changing the light returned

CMY

Paper white → more absorption, a darker result

The idea of subtractive color mixing. Printing also uses black ink, K, and real inks do not behave ideally.

Comparison conditionsA conceptual diagram explaining how color works, not a simulation predicting actual printed colors. Every color you see here is light from this screen. RGB and CMYK gamuts depend on specific conditions; neither is guaranteed always to contain all of the other.

See the evidence behind the diagram and the article’s sourcesGo to source verification notes ↓
SECTION 02

A screen makes color by adding light

R stands for red, G for green, and B for blue. Making colors by combining these lights is called additive color mixing. Imagine starting with no light and adding the light you need: that gives you the direction of the process.

For example, red and green light combined at suitable intensities appear yellow. Add blue as well, and the three can be combined to appear white. The result differs from mixing red and green paint because what is being added here is light reaching your eyes.

This does not mean that any three lights can necessarily produce every visible color. The properties of the red, green, and blue being used determine the range available. Nor is light that appears white always composed of just three discrete wavelengths. The three primaries explain a way of reproducing color; they do not classify all light in the world into three kinds.

SECTION 03

On paper, some of the incoming light is removed

Imagine shining light on white paper and placing colored ink on it. The ink absorbs particular portions of the incident light. By changing the combination of light that returns to your eyes, it changes the color you see. This is the direction of subtractive color mixing.

For understanding, use an idealized model that divides light into red, green, and blue components. Cyan reduces the red component, magenta the green, and yellow the blue. Layer cyan and yellow, and the red and blue components are reduced, leaving green to be seen.

This model sharply separates the ranges being absorbed. Real inks have more complex absorption properties, and paper is not a perfect white reflector. Even so, distinguishing “green light was added” from “other components were reduced and green remained” reveals the different routes to the same color.

SECTION 04

If three colors make black, why add black ink?

In the ideal model, overlapping cyan, magenta, and yellow removes all three components and produces black. Yet descriptions of printing use four letters: CMYK. The last one, K, represents black ink.

Real cyan, magenta, and yellow inks do not perfectly absorb only the required components in the way the model assumes. Achieving the desired black by layering those three inks alone is difficult, so black ink is used as well. Moving from an ideal principle to real materials calls for another practical solution.

In actual printing, the way tiny ink dots spread and the combination of ink with paper also affect appearance. The four letters CMYK do not guarantee the same result on every machine. Some printers use inks beyond those four. An overlapping-primary-color diagram is an introduction to the mechanism, not a scaled-down engineering drawing of a printer.

SECTION 05

If you halve the RGB numbers, do you halve the light?

Moving from adding light to manipulating image numbers requires another distinction. RGB values used in images and on screens are not necessarily directly proportional to the amount of light. Even in the widely used sRGB space, encoded values are treated separately from values proportional to light intensity.

The W3C color specification defines both ordinary sRGB and sRGB-linear, whose values are proportional to light intensity. The latter provides a scale for calculations involving the addition of light. Simply halving an ordinary sRGB value does not mean that the amount of light has been exactly halved.

For example, the same phrase, “add red and green,” can describe either combining actual light or averaging two stored numerical values. The meaning of the calculation changes with the operation. When reading color diagrams or using interactive controls, checking what the numbers represent takes the explanation of the three primaries a step further.

SECTION 06

The available range depends on the device and conditions

The range of colors that can be reproduced under particular conditions is called a gamut. It is important not to picture “the RGB gamut” and “the CMYK gamut” as two circles with a fixed size relationship in every case. There are different RGB color spaces, and the printable range also varies with inks, paper, and other conditions.

The International Color Consortium, which works on color-management standards, explains that in some regions of color, a particular printer’s gamut can extend beyond the RGB gamut being used. Conversely, some colors that a screen can represent cannot be reproduced unchanged under the selected printing conditions.

Rather than simply saying “screens have more colors,” ask which screen and color space are being compared with which printing conditions. A gamut area drawn without specifying those actual systems is not a measured result for real equipment. Sharing a color name does not guarantee the same achievable vividness.

SECTION 07

The paper’s white and the room’s lighting are conditions too

The same print can give a different impression of color when viewed in a different place. Change the light falling on the paper, and the light reaching your eyes after interacting with paper and ink changes too. Neither the image file nor the ink has been altered; only the viewing conditions have changed.

ICC materials identify the lighting under which a print is viewed as a condition for considering its color, alongside the printer and paper. The white areas of paper are not empty places with no information. That paper’s combination with the illumination also affects the appearance of the photograph’s highlights and surroundings.

We cannot assign a single number stating that warm-colored lighting will always shift a print by a particular amount toward a particular color. How much of each component of the light the paper and ink return also matters. Add “under the same light” to what you mean by “looking at the same thing,” and the comparison becomes much more careful.

SECTION 08

Matching color means translating between conditions

Color management provides a system for connecting screens and printed output. An ICC profile describes the relationship between a device’s color numbers and a shared representation of color. It offers a basis for deciding what conversion is needed when moving to another device.

It does not, however, make a color that the output device cannot produce available through a setting alone. When an exact match is impossible, choices must be made about how to approximate it within the reproducible range. Passing the same numbers through unchanged and creating a correspondence aimed at the same appearance are different tasks.

Return to the photograph at the beginning, and we can see why using the same file does not complete the preparation for a comparison. Added light, absorption by ink, paper, and illumination all play a part. Follow that path in order, and a color difference becomes more than a failure: it becomes an opening for discovering the conditions in which the image has been placed.

Sources and verification notes

This article is an original synthesis of primary sources and explanations from specialist institutions.

Generative AI assists with research, structure and English translation. Claims are compared with sources and editorial checks are performed; independent specialist and native-English reviews have not yet been completed.

  1. Canon Science Lab for KidsLight is made of RGB ↗ (opens in a new tab)
  2. Canon Science Lab for KidsThe three primary colors (CMY) ↗ (opens in a new tab)
  3. International Color Consortium (ICC)ICC Frequently asked questions ↗ (opens in a new tab)
  4. International Color Consortium (ICC)Digital photography color management basics (ICC White Paper #20, April 2005) ↗ (opens in a new tab)
  5. World Wide Web Consortium (W3C)CSS Color Module Level 4 (November 3, 2026 Candidate Recommendation Draft) ↗ (opens in a new tab)

Sources checked:
Canon’s official explanations of RGB and CMY, the ICC FAQ and White Paper #20, and the November 3, 2026 edition of W3C CSS Color 4 were cross-checked. The comparison of additive RGB and subtractive CMY is an idealized explanation of light paths, not a prediction of real inks’ spectral properties or printing results. Encoded sRGB values are distinguished from linear-light values, and no general claim is made that an RGB gamut contains a CMYK gamut or vice versa. The W3C source is a Candidate Recommendation Draft; support in individual browsers is outside the scope. No color measurements on actual devices, profile validation, or print comparisons have been performed.

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The original Japanese text is an independently written summary. The SVG illustrations and conceptual diagrams were newly created. No external images, original source text, or audio recordings are reproduced.
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  1. · v0.1.0 — Checked primary sources and explanations from specialist institutions, and prepared a private preview article with original comparisons and diagrams. Connected it to the featured reading paths. Publication has not been approved.
  2. · v0.1.1 — Added a reasoned detour to the v17 Earth & Humanity feature. Existing prose, comparison conditions, sources and source-check dates are unchanged.

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